![Can't Randomize (Save) - stuck on "Saving" [Bug] · Issue #151 · Ajarmar/ universal-pokemon-randomizer-zx · GitHub Can't Randomize (Save) - stuck on "Saving" [Bug] · Issue #151 · Ajarmar/ universal-pokemon-randomizer-zx · GitHub](https://user-images.githubusercontent.com/81884525/113493377-18a7aa00-9522-11eb-8c12-ea9d2bd22fb1.png)
Can't Randomize (Save) - stuck on "Saving" [Bug] · Issue #151 · Ajarmar/ universal-pokemon-randomizer-zx · GitHub
![DPI Scaling] 'General Options' and 'ROM Information' sections are inaccessible · Issue #35 · Ajarmar/universal-pokemon-randomizer-zx · GitHub DPI Scaling] 'General Options' and 'ROM Information' sections are inaccessible · Issue #35 · Ajarmar/universal-pokemon-randomizer-zx · GitHub](https://user-images.githubusercontent.com/72786753/95831256-4e4eb000-0d95-11eb-8a59-8b7f6be89318.png)
DPI Scaling] 'General Options' and 'ROM Information' sections are inaccessible · Issue #35 · Ajarmar/universal-pokemon-randomizer-zx · GitHub
![Matt on X: "Yesterday a fork of Universal Pokémon Randomizer was released with support for the Generation 6/7 Pokémon games. For the first time, it also includes field item/scripted encounter randomization! You Matt on X: "Yesterday a fork of Universal Pokémon Randomizer was released with support for the Generation 6/7 Pokémon games. For the first time, it also includes field item/scripted encounter randomization! You](https://pbs.twimg.com/media/Ei2c3qyXsAMTJSn.png)
Matt on X: "Yesterday a fork of Universal Pokémon Randomizer was released with support for the Generation 6/7 Pokémon games. For the first time, it also includes field item/scripted encounter randomization! You
Iateyourpie on X: "Hey everyone! The new version of Pokemon Randomizer is out now! This includes the option to change the settings for Ultimate like "Flucuating EXP" https://t.co/JeZEwb8i7p Big thanks to @Ajarmar_ + @
When I press open ROM I can't find any ROMs · Issue #16 · billylee19/ universal-pokemon-randomizer · GitHub
![I'm almost done with a framework for the Universal Pokémon Randomizer, for randomizing palettes in all 2D Generations. For Gen III-V, I ported the system from Artemis251's Emerald Randomizer. : r/PokemonROMhacks I'm almost done with a framework for the Universal Pokémon Randomizer, for randomizing palettes in all 2D Generations. For Gen III-V, I ported the system from Artemis251's Emerald Randomizer. : r/PokemonROMhacks](https://preview.redd.it/im-almost-done-with-a-framework-for-the-universal-pok%C3%A9mon-v0-ma5jift7zu491.png?width=448&format=png&auto=webp&s=08344990f8aed7e501ac87f7d413469a1ac7d2be)
I'm almost done with a framework for the Universal Pokémon Randomizer, for randomizing palettes in all 2D Generations. For Gen III-V, I ported the system from Artemis251's Emerald Randomizer. : r/PokemonROMhacks
![I'm almost done with a framework for the Universal Pokémon Randomizer, for randomizing palettes in all 2D Generations. For Gen III-V, I ported the system from Artemis251's Emerald Randomizer. : r/PokemonROMhacks I'm almost done with a framework for the Universal Pokémon Randomizer, for randomizing palettes in all 2D Generations. For Gen III-V, I ported the system from Artemis251's Emerald Randomizer. : r/PokemonROMhacks](https://i.redd.it/im-almost-done-with-a-framework-for-the-universal-pok%C3%A9mon-v0-k9u0qkj8zu491.png?width=640&format=png&auto=webp&s=009c5bc15b425fc70aaab85d359eb8af2af55860)